We know that in physics engine EVE components are very well. So, when we use a variety of Fort attack on the enemy, our enemy weapons will result in different different results.
All these require the use of mathematical calculations, so the use of simple arithmetic formula to express it. This formula will have to use some simple arithmetic
Maximum tracking speed of the speed of horizontal distance = speed x Battery
A 425 in order to track guns (425rail) as an example
30 kilometers in the goal to hit the maximum speed for
Max tspd = 30000x0.006 = 180 m / s
Track 250mm guns in the 30km distance to the largest concentration of the target speed of
Max tSpd = 30000x0.015 = 450 m / s
These are the fastest you can hit the target speed (Eve Isk) . In any event, each battery has its own resolution of the radius, A 425 there is 400m, that is to say, he was fired for the attacks of BS. If the radar is the only path of 200m-class cruiser in the speed you need a high value of the ratio between the two 1 / 2. That is 30 kilometers in miles, you have to hit him...unless it is the speed of the other side only 90m / s, while the poor frig only 45m / s. Is the radar for trajectory track for 200 250mm artillery, in the same position, you can attack to 450m / s speed cruisers, and he can reach 900m / s of BS. Frigs but only to reduce its speed to 225m / s when it is able to hit.
Although the above figures look good, but in fact is the biggest attack, according to our plans, we can see, when the attack reaches the maximum range, we actually hit close to 0, and even if hit, the injury is minimal. You can maximize the ability to stop attacks, but this does not represent your target will be there waiting for you to fight. You must do everything we can to make you the other side of the vessel and the other is relatively static.
Angular speed and shooting percentage is the calculation of the core data. At the same time, in EVE there is a very important value, that is, to distinguish the signal radius of weapons, not to him and the radius scan your confusion, they are two totally different concepts, weapons and the lower trajectory of the radar, the weapons the better the actual results. Track 425mm gun in the game is the farthest range weapons. His arms to distinguish the signal radius of 400m, that is to say, if you use it to attack a radar track of only 20 to 25 even if the frig is the best in your range of weapons to carry out attacks, the effects of the attack will still be very ideal.
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