Tech 3 is something that EVE Isk players have been looking forward to for some time since the release of Tech 2 back in 2004. With the new unexplored space, there would also be new discoveries to be made, including new ship designs. Olafsson explained that the team had discussed how many new ships to give each race, but had eventually settled on another implementation entirely: modular technology. Players would be able to mix and match different components. The current plans had 5 different modules with 5 different levels in each, allowing for a whopping 3125 different potential permutations - though CCP cautioned there might be restrictions involved.
There would also be "epic mission arcs" consisting of a hierarchy of missions in a branching storyline tree. Failing a particular mission wouldn't end the storyline, but instead would open up a different mission (whereas a success would lead to another quest entirely). Players would traverse the trees in different ways depending on how they did on different missions.
The expansion, which has no name, is slated to launch in the summer of 2009.














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