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 You are here: Home >News2009 >> Guide to Skill Learning in Eve Online
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Guide to Skill Learning in Eve Online


 

 

A Guide To Attributes and Skills

Attributes
When you create a character certain attributes are allocated to him or her. The attributes in Eve Isk are:

• Memory
• Intelligence
• Perception
• Willpower
• Charisma

As you select certain schools and specializations during character creation, your attributes are tailored to reflect this. So for example a scientist should have higher Memory and Intelligence. A fighter will tend have higher Willpower and a trader will have higher Charisma

Importance of attributes
These attributes are the most important factor in training skills. All skills have a primary and secondary attribute. The higher the attribute, the faster any skill using that attribute will train. If you have a high attribute that is the same as the primary attribute of the skill then the skill will train faster.

If you have a weak attribute in the primary attribute of the skill you wish to train learn then the training time will be subsequently longer than it could have been. The differences in your attributes can make a SIGNIFICANT difference in the time it takes you to train a skill (especially when training higher skill levels).

To check the primary and secondary attribute requirements of a skill then left click it in skills window (in your character sheet) and select the 'Attributes' tab. If you haven't trained the skill yet then you can use 'show info' on the skill training booklet and it will also show you the primary and secondary attributes. .

Effects of attributes
Obviously the attribute setup you get at creation will have a big influence on what skills you can train quickly. As mentioned before, if you have specially created a character for fighting then you should automatically have reasonably higher Perception and Willpower attributes (which are the primary attributes linked for training to all Gunnery class skills.

This means you will not take as long to learn gunnery skills but it does mean that if you suddenly decide to change career path and move into research, for instance, then your attributes will probably not be as ap pro priate and it will take you much longer to train a skill.

Improving attributes
You are not stuck with the attributes you get at character creation; it is possible to improve on these by using skills in the Learning skills category. There are six basic learning skills - one for each attribute, plus a general learning skill which reduces all learning time by approximately two percent per level.

[Source:Original] [Author:Admin] [Date:09-06-03] [Hot:]